2 responses to “CN:Zebra Play’s: Double Fine’s Psychonauts – Part 5

  1. Beware the psychic bear. 😉

    It’s surprising how much of the game world is open for you to explore. You don’t seem far at all and yet it seems you can go anywhere and do almost anything. The different sections of the camp are unique enough to keep things interesting and the multitude of NPCs scattered across the game world give it life. This game continues to impress.

    Your humor harmonizes well with the game. 🙂

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